Abacus Progress 06-06-2004


The template editor is nearly done! I finally took the time for the editor to save its own templates. So now, things are looking very sharp indeed.
Just as a quick sample, I’m including current XML and DTD files for how Abacus template files should look. (This is not frozen, however! Depending on my experience in editing, these files may change.)
templates.dtd — templates XML language
summary.xml — pseudo-documentation of how things should be organized in a templates file
A sample template file under construction
A base templates file (wrappers for each language)
Yes, I know they have Windows newline characters in them (\r\n). They will go away

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What a mess editorUtilities.js makes for us


I’m beginning to really hate the usage of the editor element in Mozilla Composer and Nvu. Because the way it’s used in
both projects is a nightmare. Worse, it has worked for ages in this manner, so I may have a hard time convincing
anyone that its diapers need changing.
In Mozilla, the chrome://editor/content/editor.xul file has this excerpt:

<deck id="ContentWindowDeck" selectedIndex="0" flex="1">

<stack>
<editor editortype="html" type="content-primary" id="content-frame"
context="editorContentContext" flex="1" tooltip="aHTMLTooltip"/>
</stack>
<vbox>
<label id="doctype-text" crop="right"/>
<editor type="content" id="content-source" context="editorSourceContext" flex="1"/>
</vbox>
</deck>

Two editors. In case anyone hasn’t noticed, Composer has four editing modes. 2 is not equal to 4, but through some very creative hacking (namely, adding in stylesheets through non-DOM C++ and doing some last-second JS to update the other editor element when it’s needed), Composer makes it work. (Using one editor only would be ideal, but I can see some reasons why that wouldn’t fly.)
This two-editor scheme causes problems for extensibility of Composer. A long time ago, someone filed bug 109682 to add DOM Inspector to Mozilla Composer. I wholeheartedly support that idea and plan on implementing it when I feel I can do so reliably

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Alas, transactions are broken between edit modes in Mozilla Composer. Just try this:
(1) Open an document in Mozilla Composer.
(2) Add a table in the Normal view.
(3) Switch to HTML Source view.
(4) In one of the cells, write something (Hi Mom).
(5) Switch to Normal View.
(6) Switch to HTML Source view.
(7) Check the Edit menu for the Undo command.
Expected results: Undo is enabled.
Actual results: Undo is disabled.
To the user, this is inexplicable. The user thinks he’s editing one document when he’s really editing three. The first is the baseline document under the Normal view. The second is the document he creates when he switches to Source view the first time. When he switches back to Normal view, all his transactions in Source view become one transaction for the normal editor element — and surprise, the transactions in the Source view get wiped out. So when he goes back to editing in Source view, it’s like starting with a whole new document.
Unfortunately, this particular bug is a WONTFIX per comments in editor.js:

else if (previousMode == kDisplayModeSource)
{
// Only rebuild document if a change was made in source window
if (IsHTMLSourceChanged())
{
// Reduce the undo count so we don't use too much memory
//   during multiple uses of source window
//   (reinserting entire doc caches all nodes)
try {
editor.transactionManager.maxTransactionCount = 1;
} catch (e) {

Now, I can see that being practical when the user puts out bad HTML markup for the Normal view. (What can we do about that?) But even so, a 1-to-1 correspondence based on caret positioning would be MUCH smoother.
To implement DOM Inspector safely, I would first have to force the primary editor to get its update if I’m leaving the HTML source mode. Even so, this doesn’t really fix the undo/redo scheme.
Nvu is even worse in regards to switching edit modes. It uses a tabeditor to let you edit multiple documents. But thanks to the way it’s used as of Nvu 0.2 (namely, to replace the first editor of two in editor.xul and not both of them), when you switch to HTML Source editing mode, you lose the ability to switch documents! This is understandable considering it’s 0.2, but even so, it’s sloppy. The underlying bug, using two editor elements in the first place, forced this implementation. I’d call the loss of tab editing in Source view a major bug.

Chicken feed


http://feedhouse.mozillazine.org doesn’t like me…
Also, someone’s been spamming the blog replies again. I cleaned it up

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(Thanks for the correction on the URL.)

One for One


I noted with some interest Daniel Glazman’s weblog entry about a contract to develop an XML editor possibly based on Mozilla code. I think it’s a great idea, and I have an idea which (at least to me) makes sense for it.
Every XML language is different. XHTML, MathML, SVG, RDF, XUL, XBL… the only thing they have in common is that they are XML languages. Mozilla Composer has a XUL interface for editing HTML

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. I’m developing a XUL interface for editing MathML. Several people have attempted, with apparently limited acclaim, to develop XUL interfaces for editing XUL.
There’s a trend here: one XUL interface for editing one XML language.
I think this trend is a very good one. My approach of using a dialog to edit MathML may not work out all that well in a multi-language editor, but my point is we should probably separate the language-specific user interfaces (Table, Anchor, Link, Image, etc.) from the language-independent UI (New, Open, Save, Spell check, etc.). This would allow such a project to utterly shed the dependence on (X)HTML that we currently have.
I have big problems with the HTML bias in Composer. The HTML Tags view needs a face lift if it’s going to work in this new project. It uses images to place the yellow HTML tags before elements. That’s all well and good, when you have a limited set of tags to deal with. When you include a larger set of elements, it becomes a burden on the developer writing the language UI to come up with appropriate tags. (For Abacus, I’m not even going to bother; I’m going to have it add one image, probably in green, for math elements, and have it wipe out all descendant images for tags.)
I’ve already griped earlier about other weaknesses for Composer’s extensibility. I hope the Disruptive Innovations team takes me seriously…
(Though I suspect that until I release Abacus 0.1, no one in Mozilla development will take me seriously… and with good reason…)

When I’m Wrong, I’m Wrong (and other ramblings)


A few days ago I wrongly claimed that Nvu and Mozilla Composer would wipe out a document’s native doctype. My tests aren’t showing that now, which means I was likely thinking more about the spaghetti-sauce-of-the-day than about actual coding at the time.
I wanted to make this apology public for that foul-up.
I found, in the Preferences for Nvu 0.2, an installer for extensions. This discovery makes me a very happy man; I don’t have to worry about command-line installation of Abacus anymore. (In theory.) I’d guess this is the extension manager ballyhooed about.
I’m thinking one extension that would make a “killer ext” for Mozilla would be a little PNG editor. People who develop templates for MathML editing probably would like to create icons for the menu items they’ll create. Of course, Mozilla wasn’t really intended to edit graphics, but one can dream…
I noticed, absently, that Nvu 0.2 doesn’t like XHTML. (Yes, I know, after what I said about doctypes, I hear a “here we go again” groan…) It likes HTML just fine. With a little tinkering, it will like HTML + MathML as well. But when I have a link tag:
<link href=’chrome://gre/res/mathml.css’ type=’text/css’ rel=’stylesheet’/>
Nvu will record that as:
<link href=’chrome://gre/res/mathml.css’ type=’text/css’ rel=’stylesheet’>
I can’t get mad at Nvu for doing that; it’s a perfectly natural cleanup for HTML, and Nvu has no way of knowing that I want XHTML. Same problem in Mozilla Composer; it’s not really a bug.
This makes me wonder: what am I supposed to do about it? Per the XHTML Media Types note of the W3C, XHTML 1.0-compatible content types should not be used for text/html documents. In Section 3.1, the document specifically points out XHTML + MathML as “NOT suitable” (their capitalization).
I thought I saw a doctype for HTML + MathML a long time ago… can’t find it in MathML 2.0 1st Ed. (I’m about to grab MathML 2.0 2e.)
In terms of Abacus progress: the assert() function is proving very helpful indeed in forcing me to do things right. I’m just about at the point where I can save templates, but I hit a snag first: every template I create needs a file to save the template to. I placed an assert to throw an exception when I reached that point in my code, and forgot about it.
When I ran the code after fixing a couple other bugs, I noted with some concern that nothing seemed to happen after I okayed a template… and then my JS Console provided a very stern reminder. As I can’t really do any more work on Abacus without fixing that bug, I think I’d better write some code to identify a file for a new template, or create one if necessary..

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After that, it’s building a UI for template writers to make UI’s for their templates… that, fortunately, will be the last thing required for actually editing MathML templates, and I can finally get on to editing MathML with the templates. That should be easy in comparison.

Creating Apps: Hmmmm…


With the commencement of my new job last week (okay, it’s OfficeMax, part-time at $7/hr, but it’s something), I decided I could finally afford to buy Ian Oeschger & Co.’s book, “Creating Applications with Mozilla”. I’d read sample pages from books.mozdev.org several times, but having a book you can hold in your hand is very different from reading the sample pages online.
One thing the book doesn’t cover (probably because it never occured to anyone that it would be necessary) is how to install an XPI from a command-line prompt

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. This matters because it’s not clear how my poor Nvu 0.2, which wasn’t really designed to browse the web, will install Abacus without hacking installed-chrome.txt (not every Nvu user will want to play with that file). The appropriate web-based installation instructions can be found in Chapter 6, Section 3.

Soapbox time again (Mozilla Composer)


It’s becoming painfully obvious to me that Mozilla Composer wasn’t really designed for extensibility along the lines of what I’m attempting with Abacus (namely, adding support for a secondary markup language).
For instance, Composer adds stylesheets based on the tab you’ve selected at the bottom. If you select the Tags tab, you get a special stylesheet with lots of yellow image boxes for your elements. So far, so good.
Except for how it applies the stylesheet..

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I tried doing an XUL overlay for the stylesheet (EditorAllTags.css). That was unsuccessful. I figured out later that the stylesheet was applied through C++ code:
http://lxr.mozilla.org/seamonkey/source/editor/ui/composer/content/editor.js#1928
http://lxr.mozilla.org/seamonkey/source/editor/libeditor/html/nsHTMLEditor.cpp#3730
This stinks. It’d be much easier if we could just apply stylesheets from the Document Object Model, as DOM-2 Style suggests. I’m tinkering around with that idea (based on DOM-2 Events to tell me when to apply the sheet and when to kill it) to make the styling work properly.
It’d also make sense, from a undo/redo point of view, if the various settings used a single transaction manager, and created alternate “views” for the document being edited. The document itself would remain hidden from the user, though all manipulations the user carried out on a view of the document propagate down into the master doc through a transaction manager. I remember someone on the Composer team long, long ago saying this might be a possibility. (Until the Nvu source gets checked into Mozilla’s tree, it’ll be a little hard for me to check that…) Having that undo/redo done this way would make it easier/safer for external applications, like DOM Inspector, to become a part of Composer.
Finally, I cannot for the life of me figure out how in Composer a HTML 4.01 Transitional doctype gets in when the document I’m loading already has a doctype tag.

From the “Wha’ Happah'” Department


resource:///res/mathml.css , which I got used to using for XUL apps playing with MathML, wasn’t in my Mozilla 1.7RC1 installed build. Bug 244384 @ b.m.o

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However, because I could be wrong on the correct reference of the MathML stylesheet, I’ve filed the bug as “UNCONFIRMED”.
On another note, I’ve been wondering just where to put a post-editing stylesheet for the Abacus MathML editor. After all, documents which have been edited through Abacus should not require Abacus be installed to read them…

Design-by-contract continued


I goofed (a little)

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. If you have an object literal:

foo = {
test: function() {
},
test.precondition: function() { // WRONG
}
}

So I am adding a setContract() method to the ecmaDebug.js library. I’ll upload the latest version in a few more days.
That way, I can say:

foo = {
test: function() {
},
test_precondition: function() { // WRONG
}
}
setContract(foo.test, foo.test_precondition, null);

I also added a bunch of asserts to the contract-management functions. There’s no sense in applying a contract if the contract you apply is bogus (for example, if the precondition isn’t a function or doesn’t have a matching number of arguments).

Discriminating user input errors from other errors


(This entry is a follow-up of my design-by-contract blog entry a few days ago.)
Last night, while working on certain user-interface scripting, I caught myself using assert() to validate user input. This is not smart. The assert() function is intended for bugs in the source code. It only throws exceptions or warnings if there’s a certain debug flag activated. Since the end-user product will have that debug flag off, the assert() does no good for checking user input.
There has to be some other bailout mechanism in place. Firing an exception with the throw statement works great… if you have something to catch it

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. But we only want to catch certain errors.
The first step is the creation of an exception constructor which is unique. In my assert() function, each error which leaves it has a name property of “AssertionError”. This is unlike any other error JavaScript natively supports. It also identifies a particular class of exceptions to the application.
So, if I want a unique class of errors to catch, one of the best ways is to make sure each error created in that class has a specific name property.

function UserError(aMessage) {
var e = new Error(aMessage);
e.name = "UserError";
return e;
}

Then I can go back to the old-fashioned if statements to check user input:

if (userDidSomethingWrong) {
throw new UserError("You broke one of my rules!");
}

Okay, so what catches this error before it hits the JavaScript Console?
In my particular application, I have a global object called editor. Each XUL button to execute a user-interface function would call a method of this editor object. For instance, if I want to do a search, I call editor.search().
Because of the beauty of the apply method of functions, I can do a little redirection and call another function instead which will then itself call search. (The apply method allowed me to write the constructNew function I talked about in my ecmaDebug.js script. The constructNew function may get renamed, though…) So, why not set up a special try…catch for user errors in an intermediary function?

editor = {
search: function() {
throw new UserError("search failed");
},
watchUserErrors: function(methodName) {
var args = [];
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
}
try {
this[methodName].apply(this, args);
}
catch(e) {
if (e.name == "UserError") {
doSomethingWithTheError(e);
} else {
throw e;
}
}
},
toString: function() {
return "[object AbacusEditor]";
}
}

Now I can instead call editor.watchUserErrors('search').
One other possibility exists. If you note how the assert() function processes its results, it's almost a macro.
assert(false, "The sky is falling!", true);
works much like:

if (!false) {
throw new Error("The sky is falling!");
}

Only the last argument of the assert() makes it an error instead of a warning. Of course, if I can create this macro, I can create another:
assertAboutInput(false, "The sky is falling!");
might work like:

if (!false) {
throw new UserError("The sky is falling!");
}

With ecmaDebug.js included, I can simply write:

function assertAboutInput(mustBeTrue, errMsg) {
var throwException = arguments.length > 2 ? arguments[2] : false;
try {
if (!mustBeTrue) {
var aError = new UserError(errMsg);
throw aError;
}
}
catch(e) {
e.shiftStack(2) // this takes us to the actual stack error.
if (throwException) {
e.message = errMsg; // reset
throw e;
} else {
warn(e);
}
}
return mustBeTrue;
}

I'm undecided about that throwException default. Setting it to false means consistency with the standard assert() macro. Setting it to true means the developer doesn't have to override a bias towards warnings when errors are the true intent of the function. (Developers can use a false value for throwException to indicate deprecated methods, for example.) I prefer consistency over bias...

Alex Vincent’s ramblings about Mozilla technology, authoring, and whatever he feels like.